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Old May 24, 2008, 08:11 PM // 20:11   #221
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Quote:
Originally Posted by Abedeus
You are forgetting that in other MMORPG's grind isn't repetitive. You have tons to things to do. In GW you have either pve grind:
- UW
- FoW
- DoA
- Urgoz/Deep
- ....Slavers Exile?

And that's it. Oh, and grind for the grind, so farming Norn points. I mean - there will be no REAL point of grinding. In WoW and other games you have better items, higher level. Here? Nutin. Just half of dozen of crappy grindplaces.

I mean come on - I've played Diablo 2 for over 7 years since it was created and it never, ever, EVER bore me. Because I always had something to do. Here? Make one character (why bother with additional slots? 2 pve and 2 pvp are enough, one monk, one ursan + pvp...), grind the hell out of it and go to UW/FoW to grind more. Then grind r8 lightbringer to grind more in DoA. Then grind a bit more and you get new item. Then you can grind... more in DoA/UW/FoW. See? Lack of high-end (ahahahha) content = game dies. Because for first few months, game will look fun - easy, problem-free grind that gives you a lot of cash. But the people will start to think ,,wait, why the hell am I playing this?''.

Btw, I have finally found how to illustrate what Ursan is.

Imagine you have Call of Duty 4/Hitman 4/GRAW2/Gears of War. You play on medium/hard/expert/whatever it's called. You enjoy the fact that you have to play a challenging game and after an hour of planning and kicking asses you feel... What's that? Oh, it's a feeling of accomplishment.

Then you turn the difficulty to Easy. You enjoy killing stupid AI that runs under your fire, die after 3 seconds. After an hour you look how much you achieved. Oh, wait, you finished the game. Yay. So... whatever. *uninstalls, throws the box on shelves and forgets about the game*

There can be... 4 ways GW2 will be:
1. Just like GW, having a stupid overpowered skills in PvE, with a monthly fee - nobody pays for a single-player game with cheats even $10, sry.
2. Just like GW, overpowered skills in pve, without fee - why buy it? We have GW1, no need to buy more grind if we like it. If we don't, we don't buy anyway, eh?
3. Not like GW, pve is actually challenging and fun, no fee. A dream?
4. Not like GW, pve is challenging and fun, a fee... Well, if WoW and it's expansions (or maybe games like WoW 2, Aion and other will be out) will be better, people won't buy GW2. If GW is better, then yay.

But IMO the most probable is nr. 1 or 2, like 60% on first and 40% on second option.
You forgot pvp.
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Old May 24, 2008, 08:12 PM // 20:12   #222
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Originally Posted by ogre_jd
People keep saying that. Strangely, though, the only mentions of GW2 on the packaging, the Manuscript (looking at the box & Manuscript right now), or in the game itself are the GW2 beta ad on the interior front cover of the Manuscript and, of course, the endgame cutscene. For the vast majority of players, there's no indication in-game that anything from GW1 will carry over into GW2. Not a very good advertisement if you're not going to make sure that people know about it.
Back of EotN box:
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Quote:
Originally Posted by Abedeus
There can be... 4 ways GW2 will be:
1. Just like GW, having a stupid overpowered skills in PvE, with a monthly fee - nobody pays for a single-player game with cheats even $10, sry.
2. Just like GW, overpowered skills in pve, without fee - why buy it? We have GW1, no need to buy more grind if we like it. If we don't, we don't buy anyway, eh?
3. Not like GW, pve is actually challenging and fun, no fee. A dream?
4. Not like GW, pve is challenging and fun, a fee... Well, if WoW and it's expansions (or maybe games like WoW 2, Aion and other will be out) will be better, people won't buy GW2. If GW is better, then yay.

But IMO the most probable is nr. 1 or 2, like 60% on first and 40% on second option.
If there's one thing ANet seems absolutely certain about, it's that Guild Wars 2 will not have a monthly fee. But then again, they may choose to rip players off equally effectively with overpriced expansions and micropayments.
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Old May 24, 2008, 08:20 PM // 20:20   #223
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Originally Posted by Spura
Oh pvp paragons....now they feature 0 support skills from paragon class since they have all been nerfed, so they are now reduced to spear builds, and thus are rendered useless, since warrior or dervish is much better than spear paragon. good job anet. Paragon class went from party buffer and support to second rate pure attacker. No wonder you can't see them on obs mode any more.
What the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO are you talking about?

Apparently you don't GvG much.
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Old May 24, 2008, 08:51 PM // 20:51   #224
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Quote:
Originally Posted by -Loki-
This argument actually doesn't work, on the skills side of things. People complain that skills are limited in power because of PvP balance, and then piss and moan about overpowered skills in PvE when they are introduced (a good example is Ursan Blessing). PvE players actually have no RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing idea what they actually want.
That would probably be a very valid argument if the entire population of PvE was 1.
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Old May 24, 2008, 09:10 PM // 21:10   #225
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Quote:
Originally Posted by Targuil
You forgot pvp.
Okay:

1. Pvp will be bad, people will play GW 1.
2. PvP will be imbalanced, people will go to other games (not GW1 ;d)
3. PvP will be great, people will maybe play. Unless you will need a pve char to do pvp.
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Old May 24, 2008, 10:41 PM // 22:41   #226
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Quote:
Originally Posted by Abedeus
You are forgetting that in other MMORPG's grind isn't repetitive
Yes, it is. If it wasn't repetitive, by definition it wouldn't be grind...
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Old May 24, 2008, 11:02 PM // 23:02   #227
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Quote:
Originally Posted by King Symeon
Back of EotN box:
Take It With You
Your achievements earn your descendents the right to unlock exclusive Heroes, pets, weapons and more in Guild Wars 2.
Strange. It's not on the back of my box. Don't have a scanner or digicam or else I'd post it. :/ Ah, well.
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Old May 24, 2008, 11:30 PM // 23:30   #228
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This thread degenerated into grind vs. notgrind and What Is The Meaning Of Life... er.. grind. Closed.
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